Skip to main content

The Hangman at Home

Michelle & Uri Kranot







VIA University College, Denmark

technical info

  • Technique: Paint on footage, 2D and 3D animation |VR Interactive, 6DoF / VR multi-user + projection
  • Music: Uri Kranot
  • Musicians: Jody Ghani Nordby, Thomas Richard Christensen, Uri Kranot
  • Sound design: Pierre-Yves Drapeau, Thomas Richard Christensen, Milan Grajetski
  • Foley artist and mix: Lise Wedlock, Jean-Paul Vialard
  • Technical director: Morten Andersen
  • Technical VR multi-user: Studio Nyx
  • Animation and artwork: Juliette Viger, Philip Piaget, Michelle Kranot, Uri Kranot, , Mohammad Babakouhiashrafi, Fabien Corre, Morten Andersen,
  • Mikkel Battefeld
  • Production: Late love production (DK), Miyu productions (FR), Floréal Films (FR) & National Film Board of Canada

“What does the hangman think about when he goes home at night from work?” Inspired by the 1922 Carl Sandburg poem of the same title, acclaimed filmmakers Michelle and Uri Kranot have created a multi-media project, resulting in this animated short film as well as a single and multi-user VR installation. The animated, immersive experience invites you into five interwoven stories, featuring people caught in a pivotal moment of their life. The project explores the awkward intimacy that comes with being human, reconfiguring the connections between spectator, witness and accomplice.

In their research on Immersive Storytelling, Michelle and Uri Kranot continue to explore the frontiers of immersive art and moving images, using multi-platform storytelling to create interactive worlds.

Michelle and Uri have been working as a duo for 20 years; their art straddles experimental genres and unfamiliar mediums, fusing handmade crafted images and new technologies into contemporary experiences. Frequently characterized by a poetic sensibility and fragmented narratives exploring past and present, fact and fiction. Both are members of the Academy of Motion Picture Arts and Sciences and the Académie des César. They have been recently honored with the Grand Jury Prize for Best VR Immersive Work at the 77th La Biennale di Venezia and Best Immersive XR at the 74th Cannes Film Festival.